Original Bad Bunny

Original Bad Bunny

This one the one that started the whole idea of “Bad Bunny”, 2D render, using some version of Corel Paint. Didn’t know a lot back then, so the sketch really wasn’t a terribly good candidate for turning into a 3D model.

Proportions are too extreme, and having dealt with Zbrush now, I know that posing would have caused issues with different parts “fusing” together as they would get too close to each other. Plus feet, etc. take up the whole frame. Not terrible for a stand alone image, but if you put anything else in the same frame…. Well, it would get ugly quick.

Included here for your bemusement and just to show how an idea can shift over time.